RenderingSetupTargetRenderer Property |
Can be assigned zero or more times, but please note that when switching from one renderer to another, the old one's texture won't be changed
Namespace:
frame8.Logic.Media.MediaPlayer
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxpublic Renderer TargetRenderer { get; set; }Property Value
Type:
Renderer
See Also